Creates a signal which will be true
when the key matching the given key code is pressed, and
false
when it's released.
Creates a signal which will be true
when the given mouse button is pressed, and false
when
it's released.
Creates a signal which will be true
when the given mouse button is pressed, and false
when
it's released. Note: in IE8 and earlier you need to use MouseIE8MiddleButton if you want to query
the middle button.
A signal containing the current mouse position.
A signal which will be true
when at least one finger is touching the touch device, and false
otherwise.
A signal containing the current state of the touch device.
A signal which contains the document window's current width and height.
Generated using TypeDoc
A signal which yields the current time, as determined by
now
, on every animation frame.